Scott Pilgrim vs. The World: The Game. Scott Pilgrim vs. The World: The Game is a side-scrolling beat 'em up game based on the Scott Pilgrim series of Oni Press graphic novels by Bryan Lee O'Malley, tying in with the release of the film of the same name. The World game, plus the Knives Chau Add-On Pack and the Online. “But,” you might have asked, “what about playing against other Scott Pilgrim fans. Rare as long as you agree to some ground rules on revives and sharing loot. There are several items coming down, so be sure to download them before it's too late. Scott Pilgrim vs The World: The Video Game was released on Tuesday August 10th for the PS3 (Download only, $9.99). It will be released for the Xbox 360 on August 25th for 800 imaginary points. We spent a few hours yesterday on co-op and single player and here are our initial impressions. The decision to go retro for the looks and gameplay works with various degrees of success. The sprite artwork is beautiful. The people old enough to remember the 8 and 16 bit days will love the attention to detail and animation on the sprites. Long before our polygon overlords took over the gaming culture and sequestered the sprite visual look to just the DS, this is what most older gamers remembered their games fondly as. ![]() The game gives the player lots of options to play with. There are four initial players to chose from, and if you have four controllers at home, then you can have up to a four player co-op! You can level up to become stronger and learn new moves. The game also lets you share health and revive players before they expire and lose a life, I loved that feature. Like every game out there now, no matter the genre, there is a character leveling system. You can level each character up to level 16. Other way to raise your stats besides experience is to visit the bookstore in the game and buy books that will help you raise your strength, vitality, speed, etc. The money required to buy these books is acquired by beating enemies who drop coins when they die. Replaying levels is an easy way to get lots of easy cash. Please enable JavaScript to watch this video. Some game play The game play so far is lackluster. It is not a simple throwback to older times of just kick and punch, but it sure felt like it. Out of all the great things in this game, this is the only thing I felt a little underwhelmed. Most of the time it was button mashing (two buttons to attack) and the block button was rarely used. Moving while fighting was also a problem. You either move really fast or too slow. The animations are also a problem in the game play. The feedback animations, like when a character reacts to a punch or throw, does not give the appropriate feel like you've actually done something. Maybe it's a lack of animation sprites or the sound effects, but the fighting felt floaty because of it. One interesting thing in the game that we liked is the ability to actually enter the stores and buildings that you pass by in the game.
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